Days Gone is an upcoming open world survival horror game being developed by SIE Bend Studio exclusively for the PlayStation 4.
Two years after a global pandemic occurred which decimated the globe, turning millions of humans into feral cannibalistic creatures, called Freakers. The remnants of humanity have abandoned towns to seek refuge in the wilderness creating safe zones.
Deacon St. John, a Road Captain of the Mongrels MC, is among the survivors of the epidemic. Deacon drifts through the wasteland of the Pacific Northwest, never staying in one place for too long. Deacon often takes work as a Bounty Hunter/Mercenary, offering his services in exchange for supplies.
The game is set in an open world and players are allowed to use multiple ways to complete objectives, such as utilizing stealth or taking the aggressive approach. Areas will apparently have different numbers of enemies, with some areas being fairly devoid of Freaker activity, while others will have swarms of hundreds of Freakers. Freakers will also become more dangerous at night. So far there are two types of Freakers confirmed, Newts and Hordes.
Players can carry at least two firearms at a time, or use melee weapons such as axes, though these appear to degrade and brake quickly. The melee also extends to contextual environmental kills. Players also craft new items to improve combat efficiencies, such as Molotov cocktails and proximity bombs.
Deacon's motorcycle is also key to gameplay. Serving not only as transportation but also as a mobile inventory to hold ammunition and supplies, which the player can access as needed. The motorcycle will be customizable, to better suit the different environments it will need to traverse. Also, next to the minimap, a small meter indicates that the bike will have a finite amount of fuel, and players will need to scavenge for more, in order to avoid being stranded.
The game will also implement a dynamic weather system, with each weather having a different effect. Rain will cause the roads to have less traction, and reduce noise making it easier to sneak, although enemies will be able to more easily sneak up on Deacon as well, or Snow, which will reduce visibility, and also give the freakers a boost in strength.
The game will also feature narrative choices, such as deciding whether or not a character should be given a mercy killing, or left for the infected to kill. it is unknown what consequences will come of these choices.
Unreal Engine 4 is being used for the game development.
Days Gone was first revealed by Sony Interactive Entertainment at E3 2016 on June 13, 2016. It will be the first intellectual property created by Bend Studio since Syphon Filter in 1999 and the first home console game developed by the studio since Syphon Filter: Logan's Shadow in 2010.
Days Gone is currently scheduled for release in 2019.